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Chicago Humanities Festival

The Next Level—Gaming, Testing, and Education’s Future The Spencer Foundation Lecture on Education and Learning

ABOUT 

  • ABOUT James Gee

    Arizona State University professor of literacy studies James Gee provides historical context, defining new media literacies and how and why they are on a continuum with traditional literacies. Professor Gee's most recent books deal with video games, language, and learning.

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Video game as learning model—a revolutionary idea, born of technology. Video games require players to acquire and apply information simultaneously and to learn skills to advance. Completing a level or winning a game proves mastery. In a quest to shift the focus of education to navigation, problem solving, and innovation, James Gee and other thought leaders look to video games as immersive, engaging examples of the intricate learning our schools should promote. What would education—and the relentless barrage of tests children take—look like if completion actually signaled mastery? Hear a literacy expert who studies assessment and participatory learning outline a vision for education that’s geared to an entirely new generation of learners—and clearly relevant to the fast-moving times in which they live.

blog Read the CHF Blog post about this program: Part One.

blog Read the CHF Blog post about this program: Part Two.

This annual lecture recognizes a generous multiyear grant from the Spencer Foundation, which seeks both to support and disseminate exemplary research about education, broadly conceived.

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